DESIGN AUGMENTED REALITY APPLICATION OF THE PILLARS OF ISLAM WITH AN OBJECT ORIENTED APPROACH ANALYSIS & DESIGN (OOAD)

Authors

  • Kartika Wahyuningsih Universitas Negeri Malang
  • Muhammad Busthomi Arviansyah State University of Malang
  • Muhammad Ferdyan Syach State University of Malang

DOI:

https://doi.org/10.29080/systemic.v11i1.1981

Keywords:

Augmented Reality, Pillars of Islam, Object Oriented Analysis and Design (OOAD)

Abstract

The pillars of Islam are an important foundation for Muslims. One of the problems often experienced by early childhood in learning religious lessons, especially the pillars of Islam, is the difficulty of understanding by memorizing methods found in books or on the internet. In addition, the method of memorizing each sequence in the pillars of Islam is less effective because children will easily forget the memorized sequence. So in this study will design an AR application for the introduction of the pillars of Islam. In addition, this research will use the Object Oriented Analysis and Design (OOAD) model approach. The AR application of the pillars of Islam was successfully built using unity and tested using blackbox testing and UAT. The results of blackbox testing get results that are in accordance with the existing scenario. While the results of testing using UAT produced a percentage of 92.2% in the "Very Feasible" category.

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Published

2025-09-03

How to Cite

Kartika Wahyuningsih, Arviansyah, M. B., & Syach, M. F. (2025). DESIGN AUGMENTED REALITY APPLICATION OF THE PILLARS OF ISLAM WITH AN OBJECT ORIENTED APPROACH ANALYSIS & DESIGN (OOAD). Systemic: Information System and Informatics Journal, 11(1), 47–53. https://doi.org/10.29080/systemic.v11i1.1981

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